December 11, 2024 - 16:02

In a recent discussion, Tim Miller, the creator of the new Amazon Prime Video series "Secret Level," opened up about the creative journey behind the show, particularly focusing on the intriguing "Pac-Man" episode. Miller described the concept as "troubling," highlighting the challenges the team faced in bringing such an iconic game to life in a narrative format. The episode aims to explore the deeper themes associated with the beloved arcade classic while maintaining its playful essence.
Additionally, Miller addressed the decision to retain an episode based on the canceled game "Concord." Despite the game's cancellation, the team believed that the episode still held significant value and could resonate with audiences. The creators felt that the unique storytelling angle provided by "Concord" was too compelling to discard. This decision showcases their commitment to innovative storytelling, even when faced with the complexities of adapting video game narratives for a broader audience.
March 6, 2026 - 17:21
Capcom has moved up Pragmata’s releaseIn a welcome surprise for gamers, Capcom has announced a significant shift in the launch schedule for its enigmatic new title, Pragmata. The ambitious sci-fi adventure, a rare original intellectual...
March 5, 2026 - 21:01
Over 800 gamers tried and utterly failed to beat a classic 80s game without a guideA unique experiment has revealed the immense challenge posed by classic 1980s adventure games when stripped of modern aids. Dubbed the Adventure Game Aptitude Test, the study presented over 800...
March 5, 2026 - 15:46
Pokémon Pokopia on Nintendo Switch 1: Does Pokopia have Game Share?The highly anticipated Pokémon Pokopia will support the console`s native Game Share functionality upon its release for the Nintendo Switch 1. This confirmation provides clarity for players...
March 4, 2026 - 22:46
This 15-year-old is living her dream as a video game designerAt just nine years old, Ellie Freeman made a simple declaration: “I’m gonna make games.” Today, at 15, she is already a working video game designer, transforming her childhood ambition into a...