December 11, 2024 - 16:02

In a recent discussion, Tim Miller, the creator of the new Amazon Prime Video series "Secret Level," opened up about the creative journey behind the show, particularly focusing on the intriguing "Pac-Man" episode. Miller described the concept as "troubling," highlighting the challenges the team faced in bringing such an iconic game to life in a narrative format. The episode aims to explore the deeper themes associated with the beloved arcade classic while maintaining its playful essence.
Additionally, Miller addressed the decision to retain an episode based on the canceled game "Concord." Despite the game's cancellation, the team believed that the episode still held significant value and could resonate with audiences. The creators felt that the unique storytelling angle provided by "Concord" was too compelling to discard. This decision showcases their commitment to innovative storytelling, even when faced with the complexities of adapting video game narratives for a broader audience.
May 26, 2026 - 19:28
Player Age on Steam: Does It Matter for Game Discovery?A question that rarely gets discussed in game development circles is how old the people buying specific games on Steam actually are. And whether that age difference changes how developers should...
May 26, 2026 - 11:13
'Persona 4 Revival BGM' Registered on NexTone Music Copyright DatabaseA new entry on the NexTone music copyright management database suggests that background music for a project titled `Persona 4 Revival` has been officially registered. The listing points toward an...
May 25, 2026 - 22:41
Video Game Coding Opens New Doors for Middle Schoolers on San Antonio's South SideA program called Vision Coders is bringing video game coding classes to middle schools on San Antonio`s South Side, giving students in underserved communities a chance to learn skills that could...
May 25, 2026 - 14:55
Going Hands-On With Outward 2’s Closed Beta—Once More Unto The BreachI genuinely didn`t think I`d be returning to Outward 2 quite so soon. Usually with these previews, there`s a reasonable gap of time between when we get to see a game and when we actually play it....